Saturday, 14 April 2012

In what ways does your media product use, develop, or challenge forms and conventions for real media products?

Throughout my project i have referred to and researched to real media products such as NITELIFE and NME magazines. Out of the two, i think the most influential and the one i concentrated most upon was NITELIFE. Like NITELIFE, i used their idea of it being a local music magazine (Bristol) when thinking of my ideas for WOBBLE. I developed on their idea of the magazine being an month events diary, and so as well WOBBLE being this, it also includes two 'upcoming artists' each month. WOBBLE however challenges the conventions of both NITELIFE, NME and a lot of other magazines because it is only specifically based on electronically produced music rather than a range of genres. This could be seen as a risk but electronically produced music, for example dubstep and house, but is becoming increasingly popular over the past few years and more and more people are becoming involved with it.

Final Magazine